Hospital environments can be a very daunting experience. Often times, the patient feels vulnerable and without control and the staff overwhelmed. The Patient Companion digital experience creates a new platform for engagement. It empowers the patient with more control of their environment, educational tools to better manage their health and live communication with experts worldwide. The design combines two ubiquitous elements, an overbed table and a touchscreen tablet, to form a single piece of mobile furniture that could be utilized in a wide range of healthcare settings.
The Patient Companion project was initially conceived as a university research project between Clemson and Carleton Universities. Years later it became the non-for profit organization NXT Health based in NYC. My involvement focused on industrial and experience design.
Health Info | Learning about your condition
Wayfinding | Helps patient navigate environment
Communication | Talk with specialists live
User Research
Mind Mapping and Wireframing
Prototyping
Home Page
User Testing